China is one of the world’s largest gaming markets, with over 634 million people playing online games. But in April 2018, China banned access to livestreams of unapproved games and services. This policy seeks to address potential issues like gambling addiction and money laundering.

China’s National Radio and Television Administration has banned access to livestreams of unapproved games. The ban will be implemented in the coming weeks.

China’s National Radio and Television Administration bans access to livestreams of unapproved games

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The Chinese government has added a new layer to its ongoing assault on practically anything related to video gaming. The country’s National Radio and Television Administration has stated that any livestreams and broadcasts of games that do not satisfy regulatory permission would be prohibited.

This new restriction applies to all unapproved game streams across all platforms, regardless of whether they are smaller streamers or major esports competitions, while livestreams of overseas titles should not be done without permission, and streamers should avoid “abnormal aesthetics” and promoting wealth or celebrity status. “For a long time, problems such as chaotic internet livestreaming and young gaming addiction have sparked broad concern in society, and effective actions must be adopted immediately,” the government authority writes in an official notice.

This new requirement is the latest in a series of government-imposed restrictions on streamer culture, including restrictions imposed by the Ministry of Culture in 2016 and a country-wide “Healthy China 2030” initiative in 2020 to combat “mental disorders” related to streaming and gaming, to say nothing of the government’s more recent regulatory restrictions.

Additional reading:

• Access to livestreams of unauthorized games is prohibited by China’s National Radio and Television Administration. Tencent will use an internet speed enhancer to block Chinese gamers from accessing unauthorized international games. China’s MMO Freeze, ABK’s New Diversity Officer, and Sony and Epic’s Metaverse • MMO Business Roundup: China’s Freeze, ABK’s New Diversity Officer, and Sony and Epic’s Metaverse China’s prolonged ban on new gaming permits has resulted in the closure of 14,000 gaming businesses in the nation. China seems to have restricted Steam’s worldwide version. • MMO Business Roundup: China’s Crackdown, the COVID Bubble, MY.GAMES Hires, and the Shatterline Leak • MMO Business Roundup: China’s Crackdown, the COVID Bubble, MY.GAMES Hires, and the Shatterline Leak China introduces new regulations prohibiting games involving “effeminate guys” and “blurred moral limits” Regulators in China and the United Kingdom are looking into streaming and game currencies. Stocks of Tencent and Netease have dropped as a result of China’s gaming sector crackdown. China’s new child gaming time limits are already wreaking havoc on the sector. China currently restricts kids’ gaming time to three hours per week, indicating that anti-monopoly legislation is on the way. Tencent responds to Chinese state media calling online games “spiritual opium” by imposing further limitations to Krafton’s IPO • Tencent reacts to Chinese state media calling online games “spiritual opium” by introducing new restrictions • MMO Business Roundup: Tencent face recognition, Chinese gaming regulation, anti-cheat, and hackers • MMO Business Roundup: Tencent facial recognition, Chinese gaming regulation, anti-cheat, and hackers With ‘Healthy China 2030,’ China is clamping down even harder on online gaming and streaming. China is enacting a youth gaming curfew and a ban on sex and gore in video games. • Legal Neutral: How valuable is China to the Western gaming industry? Mark Kern didn’t only leave World of Warcraft Classic; he also accused his previous Firefall firm of corruption in China. Romantic plotlines and sexual material are the focus of new Chinese game rules. Tencent has given up seeking the approval of PlayerUnknown’s Battlegrounds in China. After more than a year of uncertainty, China unveils a new regulatory structure for online video games. Prince Harry vs. Fortnite, China’s Big Thaw, Gamigo’s New Acquisition, and Industry Transparency • MMO Business Roundup: Prince Harry vs. Fortnite, China’s Big Thaw, Gamigo’s New Acquisition, and Industry Transparency China (once again) halts the approval of new games. China is once again authorizing games, although none are from Tencent or Netease. The Chinese Online Games Ethics Committee has lifted a year-long ‘freeze’ on game licenses, although numerous games are still prohibited. In reaction to China’s continuing gaming freeze, Tencent is reducing its marketing spending. Tencent is extending its draconian ‘healthy gaming’ kid blocks to all of its games. Tencent is working on utilizing face recognition technology to keep youngsters out of Chinese games. In plain words, here’s what’s going on with China’s video game clearance process: • Despite widespread opposition, the World Health Organization advances its ‘gaming disease’ categorization • Tencent’s market value plummeted by $20 billion as a result of new Chinese gaming regulatory plans China’s new game import regulations have a big impact on Nexon. Pokemon Go is increasing physical activity in the United States while being banned in China. China prohibits the broadcasting of games that have not been licensed by the Ministry of Culture.

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China’s National Radio and Television Administration has banned access to livestreams of unapproved games after 10pm. The move is part of the country’s efforts to crack down on gaming addiction. Reference: china bans gaming after 10pm.

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